Batam is no longer connected to Singapore making Sumatra, Java, and the Lesser Sunda Islands actual islands and not part of mainland Asia. The IEDC leader only has to worry about investment decisions, and membership happiness is no longer tracked. Belgium can no longer hire Totalist, Syndicalist or Radical Socialist ministers after the interim government ends, unless it’s governed by one of the aforementioned ideologies. When Canada intervenes in the ACW on behalf of a faction, it no longer shares military access - this is so Canada and the Entente keep their own zones of control. Romania can refuse to join the Serb war for their lands in the Austro-Hungarian Empire, but faces a hefty penalty. This has to be one of the fastest, if not the fastest, development turnarounds we’ve had in the past three years. It now also fires after 500 days instead of 350 days of war. Numerous Russian events have either had their descriptions reworked or been replaced by new events entirely, giving more character to Russia’s political paths. Made the Napoleon coronation event loc less specific. Added event warnings for tags, and their overlords if puppeted, soon to be attacked by the Fengtian Government, Qing/Zhili, and the LEP. We’ve also added the start of a new economic sphere UI. Japan now actually loses SocCon popularity if the Seiyukai loses its majority. Fixed Ma Ji being able to do his post-Yue-Gui War tree before defeating Guangdong. Replaced loading screen quote from probable fictional person. Ramirez’s Argentina can now access its political tree if he comes to power after the FOP refuses reunification. Allowed for the Halifax Conference to take place outside of Canada, if Canada has fallen, The UK will now get the same Irish IRA issues as Union of Britain, if it annexes all of Ireland, USA passing the tariff act or reaching a compromise with Canada will now affect AI Canada’s chances of supporting the USA in the ACW, Canada’s monarchy decisions are no longer allowed if it is a puppet or otherwise not in the Entente, Fixed a bug with Yunnan’s improved Kunming Arsenal not showing its icon on researched equipment, Added a missing localization entry for an army national idea of Yunnan, Fixed a bunch of decisions for various countries that were not being taken by the AI, even though they otherwise worked, Venice and Lombardy now inherit the Austrian influence idea if it is still held by Italy when it peacefully dissolves after the failed ANI coup. Increased the province density in Nigeria, Tanganyika, South Africa and Angola, New states for Nigeria, Tanganyika, Angola, Central Asia and the Amazon, Gilgit state removed in northern India, Patiala state added in central India, Tweaks to East Prussia, Sichuan and Dairen, Justification and guaranteeing now requires at least 50% world tension, BUR country tag has been replaced with BRM, NAM country tag has been replaced with NMB, Removed the American puppet path for Honduras as it did not work, Austria can request puppet divisions after completing its status quo focuses. Using one of the decisions to unite Italy will now break the balance in Italy, insofar as the restrictions on joining factions go. We’ve also had some time for more QoL changes, including a mini rework of the Soviet Union, now called the Russian Socialist Republic. We’ve added a custom game rule option if you want to shut it off, either for the player only (meaning the player experiences no malus if they go over the limit, and is not informed when they’re over it, but the AI will still obey the limit) or entirely. Totalist Wallonia no longer joins the Reichspakt. Added decisions to Carol's post-unification path, American Union State can now join the Entente, Venice now begins with a military malus for a couple of months, when it revolts, Russia no longer sends volunteers to Xinjiang, Reduced Kumul's out of supply boni and lowered their starting troop count by 2. One of the biggest complaints about Kaiserreich is lag, particularly late game lag which can make playing into the 1940’s almost unbearable. Puerto Rico can no longer reunite with a non-existing USA, Austria can no longer take the decision to intervene in WK2 on Germany’s behalf if it is currently at war with Germany (duh), Fixed the “Red Pope” outcome for John XXIII if he is already Pope, Fixed the cancel triggers for Anqing's LEP war missions. JBS no longer puppets itself to a dead OTT. All Russian (both RUS and SOV) heads of state and several generals now have new or reworked descriptions. A Mongolia or Tibet which was defeated first and puppeted by Ma Clique will now peace out if the other then achieves victory against Ma Clique later. A player Commune of France can opt to intervene anyhow, but this can draw a declaration of war from either/both Germany and Austria, Any Italian country that ends up a government-in-exile, but which is at war with another Italian country, can now have its legitimacy eroded in a way similar to France. AI republican Poland will now wait for the WK to join a faction. Fixed African state cores from Germany’s decolonization event. If Bulgaria accepts the Balkan War loss event, its conscription and economy laws are immediately moved to minimum. Fixed MAF-released Rhodesia not owning Nyasaland. This has lead to sizable (up to a 15% raw improvement, though your mileage may vary) performance improvements. Some Fengtian collaboration focuses will now provide intel to Japan (if La Resistance is owned). Songs Removed: March of the Markov Regiment, March of the Kornilov Regiment, March of the Drozdovsky Regiment, March of the Alekseev Regiment, Soldier's Dance and Capital Oppresses Us. It’s time for another hotfix! Fengitan will now receive the option to cut industrial soy during the Great Drought sooner. Made Savinkov Russia more likely to take Mobile Warfare. We hope you don’t mind and enjoy the most polished Kaiserreich experience yet. Added Teschen/Cieszyn and Trieste as new Danubian states. Fixed the Panama Canal garrison spawning in enemy states. A bit of adjustment is required for this system, we know, but it really does affect game speeds as the game goes on, and we hope you’ll bear with us in the interim as the kinks are worked out. Greece now can continue the war with the Ottomans, if they are peaced out when the Megali War and War in the Desert coincide. FNG’s “Princes Visit” event chain and associated decisions are now easier to complete and more rewarding, pending a future redesign. Serbian allies are now given the option of simply pulling out of the alliance or attacking (or to react at all), and Serbia is given a chance to back down. Similarly, ITA and SIC cannot join a faction until WK2 has begun or SRI no longer exists. The capture of Libreville will now ensure Gabon's capitulation. Transylvania can now be granted to a non-aligned Romania. If you are still having trouble, we have written up a guide which we hope will be of some use: https://kaiserreich.fandom.com/wiki/Troubleshooting_the_HoI4_Launcher, - The KR4 Team: Alpinia, Anbory, Arvidus, Beelzebub, Blackfalcon501, DSFDarker, Dr. Njitram, Drozdovite, Edouard Saladier, Eragaxshim, Fbruchmueller, Flamefang, Jeankedezeehond, Jonjon428, Jonny BL, KeetnaWilson, Khalil, Kracc, Krčo, Liegnitz, Maltesefalcon, MantisToboggan, Mifil, OperationsManagementDecisions, PPsyrius, Pietrus, Rei VL, Rinbro, Roniius, Roparex, Rylock, Saladenicoise, Sjarlewis, Skip, Telcontar101, The Alpha Dog, Thomahawk2k, Vidyaország, WordZero, Yard1, Zaddy-Chan and Zankoas. Yunnan’s AI has been tweaked to care slightly more for useful things like factories and research slots in their focus tree. Greece and Romania can now end its war with Bulgaria parallel to the Balkan war when it does not join the Belgrade Pact at the same time as Serbia. Fixed FNG not getting cores on China when released by Japan, XSM will now give Chamdo to Tibet when releasing them, Fix your eyes, you’ve been reading the patch notes for too long, Fixed the Roads to Riga idea not being removed if Riga dies, Removed a meme description from the Persian Balochistan focus, Fixed the DEI focus tree building factories on INS states, Fixed a missing Sichuan loc entry and a typo, Fixed Yunnan not getting claims on Sichuan when forming the KMT government, Fixed Sichuan retaining cosmetic tags when puppeted, Fixed Japan getting the Fading Sun after annexation, Fixed Iceland staying in the Reichspakt's wars after breaking free from Denmark, Upon completion of the Cod War in Iceland, a unit is generated so that they have some form of defence for naval invasions, Added missing vanilla tooltip about extra aircrews. 1.9 is here! Countries supported by Canada will no longer refuse volunteers. "Any Romania that won't join attack against Austria is a dumb Romania that deserves all the bad" - the Romania dev. These warnings will be received sooner if a decryption advantage is possessed over the aggressor tag, or if decryption progress has been started against them (with LaR). Fixed Transamur not breaking away from Japan when forming Russia. Morocco's naval focuses now give naval experience instead of political power. The limit never goes below 5 units, and some countries receive special bonuses (usually temporary) which add to that final total. This includes songs that will now play for Transamur, SOV and DKU. Several non-political ministers such as singers in Algeria from the DH minister list has since been removed across the map, Mengjiang (which doesn’t exist in KR anyway) no longer infiltrates divisions in every country across the world, Reduce the percentage of bad results from Canada’s touring king decisions, Hunan leaders have calmed down after the initial outburst, now opted for “nonsense” and “untrue” over “bullshit”, Italy can no longer join Russia’s faction, Cuba no longer drags German Empire into war with CSA, Gdansk shipyard for POL no longer requires you to own Lesotho, Osnabrück class CAs are now Heavy Cruisers instead of Light Cruiser, American tags no longer uses SMG combat animation when they’re using rifles, Falkland no longer magically relocate itself in the Southern Pacific ocean, with clues of such failed scientific experiment removed in all British records, Russia integration for Tuva now targets the correct state, Fixed Tsar Dimitriy being replaced by Vrangel after Kornilov’s death, Canada’s “Payment to WIF” are automatically cancelled should they are at war with WIF/WIF no longer exists, Update the Japanese rename in endonym mode for Manchurian states, Reduced the Austrian surrender bonus back down, so it will actually capitulate, The American Civil War no longer ends more than once, Non-socialist majors will now retain control over Gibraltar when releasing Spain as a puppet, Russia will now retain control over Karelia when releasing Finland as a puppet, All remaining references to Lavrentiy Beria have been removed, Australasia and New Zealand now given republican flags and leaders when released by non-Entente countries, Naval locs now works properly for non-MtG owners, The Abdication Crisis will now end if the UK is created in the middle of it, Stability/war support events now no longer apply to countries in a civil war, Event for Canada to get a Governor-General after restoring the UK fixed, Event for the balance in Italy being broken now has the proper effect, AI Austria will no longer move to protect Venice if the balance global is still in effect, Fixed Canada’s annexation decision for America, for cases where the global flag for the ACW being over was not yet set, Fixed code for chances of Bill C-7 passing for Canad, New Gamerule category and additional options, Major overhaul of older nations background code (Russia, INS, Commune of France and others), many bugs fixed and performance improvements, Heightmap has been redesigned, giving the map more verticality, Annexation decisions and events have been spruced up with new GFX, many fixed bugs, adjusted costs and standardised names3, SRI now cannot call the Third Internationale into a war against an Italian tag unless the WK2 has begun or if they’re also at war with a major country. Russia will now refrain from attacking Japan while Germany is still alive. Chile will now receive Tierra del Fuego if it can't be returned to Argentina by whoever is releasing it. Fixed the broken targeting for albania.50, Fixed the CSA being released too late in Landon's route, Fixed the loc for the annexation of Dvinsk, Increased the AI factor for Romania coring Silistria. Thus decisions can be made for each region as to whether or not it should be occupied, released as a puppet, or its land given to some other Brazilian splinter state. 1.9 is here! On time and only two months behind our last update, we are very happy to bring you 0.11. Xinjiang may now be given to the Central Asian Federation, Updated AI factors for the conscription laws. Leo Stefan and Danylo are now specific to the Purge the Leftists and Dissolve the Rada paths respectively, Ukrainian foreign policy foci have been converted to decisions, Canada will now always agree to New England’s independence if it has reformed America, or if it has become stronger than Canada, ‘Empire of Austria’ has been reverted to ‘Austrian Empire’, Republican Poland’s ability to join the Entente has been replaced with a choice of seeking a reluctant alliance with Germany, The Qing Government will rename itself to Qing Empire after unification, Nation’s ideological groups are now shown in the country select screen, Improved how the Japanese AI handles a successful and friendly Fengtian, Changed 'Qing-aligned' to 'Manchu-aligned' in the Chinese faction chart, Patagonia can now take only one integration decision at a time, The Legation Cities now sees when the evidence goes up against influential people in the Cities, Saudi Arabia can now peace out with the Entente after capitulating Oman, Added a peace deal between Germany/Canada and Mexico, should Costa Rica be capitulated, Added a slight delay to the initial Garner-Wagner event, so it doesn't happen at the same time as the USA intro event, Germany’s Black Monday is now more crippling, to compensate for the expanded Mitteleuropa content, ‘Fast Battleships’ are now just ‘Battleships’, Both Arabian trees have been restructured, their events optimized, their OOB spawns adjusted and a whole load of other tweaks and fixes, The Russian AI has been tweaked to be more aggressive, Germany’s focus to attack the Panama Canal has been removed, because the American Civil War can never be avoided, Fixed all references to the now Ottoman-owned Trucial States in the Jabal Shammar and Najd trees, Fixed a large number of broken game rules all over the world, Federalist China can no longer core the entire world, Two Sicilies will no longer drag in nations previously fighting it into war with the Entente if they join the Reichspakt and Germany falls, If the Bharatiya Commune is part of the Third Internationale, Japan winning its war with Germany will no longer peace out all of Germany’s enemies, Puyi can no longer declare the Republic of China, neither can non-ethnic Chinese, Agustin Justo will no longer be tried multiple times. Improved the regularity that Serbia and Romania declare on Austria. Removed the white border around the Hunan flag, Fixed the resolution of the Rassid Arabia flag, Fixed Persia returning Herat to Afghanistan. Fengtian can no longer prepare for the Prince's Visit after war causes his visit's cancellation. The United Front should now disband properly. The Internationale will now collapse if a suitable leader cannot be found. The headline of 0.11 is the Canadian rework, giving them a new focus tree, new events and new decisions, on top of new content for the whole of the Entente. Greece will now correctly leave the Pact when prompted to attack Austria. Fixed Tuva not being transferred to RUS/SOV when the latter is released. Bet you didn’t see this one coming? Der Fokus von "Stroh zu Gold" soll mit bis zu 100 % auf internationalen aussichtsreichen Gold- und Silberminenaktien liegen. Demanding Bessarabia now requires Russia to directly border Romania. Fengtian and Qing can now purchase armored cars from Japan and Germany respectively. Fixed Russia not keeping Bessarabia when releasing Romania. Fixed the Baltic Duchy keeping the Forest Brothers' resistance. Fixed the Istanbul Pact not being disbanded when OTT joins Germany. Sweden's decisions to attack other countries will now cancel for the AI if the conditions change, such as Finland joining the Reichspakt, Fixed Montenegro’s adjective being Montenegrian, LEP can now fight Yiganduo and KMT rebels, and core Anqing. Enjoy! Fixed an OTT OOB spawning behind enemy lines. We weren’t originally intending on another hotfix for 0.13, but it turns out a (rather routine) replacement of event picture references also changed a flag for the German Halbstarke event - meaning they can never remove their Black Monday effects. Great job. How is the limit calculated? Nepal may now be invited to the Co-Prosperity sphere so long as the RAJ tag does not exist and is not a Japanese puppet. Belgium can no longer cause an Entente-Reichspakt war. Fixed the inverted event options for Japan's syndicalist event. The Kaiserreich 4 Team are proud to present the most popular alternate history mod for Hearts of Iron II, Darkest Hour and Hearts of Iron IV! Legation Cities idea representing Qing influence should be removed in the right cases. Fixed an OTT OOB spawning behind enemy lines. You can now see all planes in same time, The Andesian Rebellion events now have localization, SRI attack decisions will now disappear if the target no longer exists, If syndicalist France is released after annexation, it is puppeted to the releaser if no faction exists for it to join, Removed the duplicate SRI decision to join the Phalanstere, SRI socialist welfare idea now costs consumer_goods_factor instead of adding it, Additional units are no longer transferred from Legionarry Italy to Venice upon the revolt breaking out; any Italian units left in Venice are teleported away, Romania’s AI should now core Transylvania much more efficiently. Slightly increased Ireland’s starting population. Some fixes to the two Canadian surrender events (one against an American attacker who hasn’t claimed all of Canada and might be willing to accept a lesser peace, and one where the king should be fleeing elsewhere and Entente leadership should be transferred). Zhang Zuolin’s prior refusal to denounce the concessions is now represented during the unification conference. Songs Removed: March of the Markov Regiment, March of the Kornilov Regiment, March of the Drozdovsky Regiment, March of the Alekseev Regiment, Soldier's Dance and Capital Oppresses Us. Russian event chain about purchasing White Ruthenian state bonds now only applies if White Ruthenia is either independent and not socialist or is a puppet of Germany. Britain now keeps more troops at home, and will rush all its troops home once there is an invasion. Added city fall events for Tokyo, Manila, Vladivostok and Dublin. Egypt and Sudan will no longer receive Mahdist war events as a puppet. Added leader descriptions for Patagonia's Bolshevik commanders. Fixed a SIK decision giving steel while referring to oil deposits. Removed the Tuareg and Quechua tags. The Co-Prosperity Sphere is now a starting faction. Kaiserreich 0.16 - 'Hindsight is 2020' Kaiserreich 0.16 - “年后诸葛亮” What a year it’s been, hey? Fixed Shandong being able to court Qing nobles while at war with them. Completing the Constitution of the Baltic Federation now gives a small flavor event for new elections. Fixed the opening Imperial Conference event having reversed localization, based on whether Canada chose to concentrate on the dominions or itself. The Kaiserreich 4 Team are proud to present the most popular alternate history mod for Hearts of Iron II, Darkest Hour and Hearts of Iron IV!